Graphics 版 (精华区)
发信人: killest (victor), 信区: Graphics
标 题: [转载] VC 4.0中使用OpenGL(13)
发信站: 紫 丁 香 (Wed Apr 22 10:29:46 1998), 站内信件
【 以下文字转载自 Programming 讨论区 】
【 原文由 xiaojun 所发表 】
glVertex3d(0.5, -0.5, 0.5);
glVertex3d(-0.5, -0.5, 0.5);
glVertex3d(-0.5, -0.5, -0.5);
glVertex3d(0.5, -0.5, -0.5);
glNormal3d(0.0, 0.0, -1.0);
glVertex3d(-0.5, -0.5, -0.5);
glVertex3d(-0.5, 0.5, -0.5);
glVertex3d(0.5, 0.5, -0.5);
glVertex3d(0.5, -0.5, -0.5);
glNormal3d(1.0, 0.0, 0.0);
glVertex3d(0.5, -0.5, -0.5);
glVertex3d(0.5, 0.5, -0.5);
glVertex3d(0.5, 0.5, 0.5);
glVertex3d(0.5, -0.5, 0.5);
glNormal3d(0.0, 0.0, 1.0);
glVertex3d(-0.5, -0.5, 0.5);
glVertex3d(-0.5, 0.5, 0.5);
glVertex3d(0.5, 0.5, 0.5);
glVertex3d(0.5, -0.5, 0.5);
glNormal3d(-1.0, 0.0, 0.0);
glVertex3d(-0.5, -0.5, 0.5);
glVertex3d(-0.5, 0.5, 0.5);
glVertex3d(-0.5, 0.5, -0.5);
--
※ 来源:.紫 丁 香 bbs.hit.edu.cn.[FROM: hs6.hit.edu.cn]
--
※ 转载:.紫 丁 香 bbs.hit.edu.cn.[FROM: victor.hit.edu.c]
Powered by KBS BBS 2.0 (http://dev.kcn.cn)
页面执行时间:2.822毫秒