Graphics 版 (精华区)
发信人: seaman (翩翩少年), 信区: Graphics
标 题: Differences between VRML 1.0 and 2.0
发信站: 哈工大紫丁香 (Tue Sep 28 19:23:17 1999), 转信
The major differences that VRML 2.0 has is that it is more
interactive, more realistic. VRML 1.0 had static worlds, that
is, no interaction and the shapes you see in the world are the
shapes that will stay, no movement. VRML 2.0 enhances this
by adding JAVA and Javascript support, as well as sound and
animation. Now instead of just looking at an unexciting house,
you can see the windows flutter, the doors open, cars
entering and exiting the garage. Also you can hear music
playing, and interactivity like opening the door, using an
elevator, or flying through space, automatically! VRML 2.0 was
such a major leap from 1.0 that a whole new language had to
be created. VRML 1 and 2 are not, compatible. There are
conversion tools available, but the best thing is to learn VRML
2.0 from scratch, and experience the new dimension of reality
it offers
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