Linux 版 (精华区)
发信人: netiscpu (说不如做), 信区: Linux
标 题: Linux Wine Project (Chapter 58)
发信站: 紫 丁 香 (Thu Jul 23 09:21:01 1998), 转信
o Current Status of Wine
o Setting Up Wine
# System Requirements
# Where To Get the Wine Distribution
# How To Install Wine
# How To Configure Wine Before Building
@ Initially Configuring Runtime Parameters with
Configure
@ Automatic System-Specific Configuration
# How To Build Wine
o Using Wine
# Specifying Configuration Parameters
# Using Command-Line Options
# The Wine Debugger
o How Wine Works
# How Wine Loads Programs
# The Wine Library
o Where Does Wine End and MS Windows Begin?
o Limitations of Wine
# Software That Works
# Using winestat To Analyze Windows Programs
# Major Pieces That Are Missing from Wine
# Software Unlikely to Ever Work
o History of Wine
_________________________________________________________________
58
The Wine Project
Wine stands for Windows Emulator. It enables Microsoft Windows
programs to run under a UNIX X Windows environment. Like DOSemu, Wine
takes direct advantage of the Intel 386 architecture to actually run
the MS Windows application. Wine simply translates any MS Windows API
calls into appropriate UNIX and X Windows calls. Like OS/2, MS Windows
programs running under Wine get to take advantage of features of the
underlying operating system. Wine is simply another user-mode Linux
process that is protected from corruption by other process. This is
dubbed crash-protection under OS/2. Because Linux uses preemptive
multitasking, Wine processes can coexist with other processes without
some of the problems experienced by applications running under native
MS Windows.
Current Status of Wine
As with most of the Linux community, developers of Wine are
volunteers. Wine is currently Alpha or pre-release code. Only a few of
the simplest MS Windows applications run without incident. My favorite
MS Windows Entertainment Pack game, Pipe Dream by Lucas Arts, runs
acceptably under Wine, as shown in Figure 58.1.
Figure 58.1. Pipe Dream running under Wine.
Although Pipe Dream and other simple games are certainly playable
under Wine, everything is not perfect. Some speed degradation is
noticeable, as is the occasional screen glitch.
Sun Soft has implemented a similar product, called WABI, for its
UNIX-based workstations. WABI has been on the market for over a year
and supports some of the more complex MS Windows applications such as
Microsoft Excel and Lotus Smart Suite. Given enough development time,
it is reasonable to expect that Wine will be capable of running
general MS Windows applications as well.
Setting Up Wine
Wine is available only as source code. If you have the prerequisite
software and a little patience, setting Wine up is not very
difficult—even if you are not a programmer.
System Requirements
Any Linux machine suitable for running X Window will run Wine
applications at a reasonable speed. In theory, Wine should have some
advantages running under Linux as opposed to under MS Windows, which
is confined to the MS-DOS environment. Experiences with current
versions of Wine show that an application running under Wine is slower
on the same machine running MS-DOS and MS Windows.
To make full use of Wine, you need MS Windows 3.1 installed on a disk
partition that is accessible under Linux. It is also convenient to run
existing MS Windows applications from the same directory in which they
are installed under native MS-DOS and MS Windows. The typical Linux
user also has MS-DOS and MS Windows installed on a hard drive; thus it
is only a matter of making the directories available under Linux.
Linux kernels as of Version 1.1.83 do not support compressed MS-DOS
file systems made by MS-DOS utilities such as stacker and drvspace.
______________________________________________________________
NOTE: Some Linux installation programs will prompt you through
setting up an MS-DOS partition as a Linux subdirectory. If you did
not set up such a partition, add the following line to your
/etc/fstab,
/dev/hda1 /c MSDOS defaults
where hda1 is the partition that contains MS-DOS, and /c is the
Linux subdirectory to use. In this example it is assumed that the
/c subdirectory exists. Otherwise, use mkdir to create the
subdirectory.
______________________________________________________________
Wine is distributed as source code, and must be compiled before use.
It requires approximately 10MB of disk space. 3.5MB of that disk space
is the source code alone. To build Wine, you need to have the
following:
* GCC
* LibC
* XFree with development parts loaded
* Linux kernel newer than 99.13
Where To Get the Wine Distribution
A new version of Wine is released approximately once a week. Major
Linux FTP sites on the Internet contain the most recent release. On
sunsite.unc.edu, look in the /pub/Linux/ALPHA/wine/development
directory. Wine releases are named after the date they are released.
Wine-950727.tar.gz was released on 7/27/95. The most current release
is the one with the latest date. For more information, check out the
Web page at http://daedalus.dra.hmg.gb/gale/wine/wine.html.
How To Install Wine
Unlike DOSemu, the Wine distribution is not sensitive to where it is
installed. For brevity, make a symbolic link from the actual directory
(say /usr/src/Wine950122) to /usr/wine using the ln command as
follows:
# ln -s /usr/src/Wine950122 /usr/wine
A Wine distribution consists of a compressed tar file. To unpack the
distribution, use a shell command such as
# tar -zxvf filename.tar.gz
How To Configure Wine Before Building
Wine must be configured before being built. The Configure utility
prompts the user for the necessary information, and automatically
builds the appropriate configuration files. There are three major
steps to configuring Wine:
1. Compilation configuration
2. Run-time parameters
3. Automatic system specific configuration
The configure script begins with the following questions.
Build Wine as emulator or library (E/L) [E]?
Short filenames (Y/N) [N]?
Use the XPM library (Y/N) [N]?
Language [En/De/No] ?
Global configfile name /usr/local/etc/wine.conf
It is safe to press Enter and accept the defaults for these questions.
These parameters are added to a global configuration file, autoconf.h.
If parameter changes are necessary, re-run Configure. To avoid errors,
do not attempt to edit this file.
Initially Configuring Runtime Parameters with Configure
The questions in this section relate to lines in the global
configuration file /usr/local/etc/wine.conf. Following each question
is an explanation of its meaning.
Which directory do you want to use as A:
Which directory do you want to use as C:
Answer these questions with the Linux directory where the MS-DOS A:
and C: drive are mounted. If your disk partition on which MS Windows
is mounted is /c, then use /c. If you do not plan on using a floppy
disk, do not worry if A: does not point to a valid directory.
Where is the Windows directory 'c:\windows\'
Where is the System directory 'c:\windows\system'
Where should Windows apps store temp files 'c:\windows\temp'
Which path should be used to find progs/DLL's 'c:\windows;c:\windows\system'
These directories should match where MS Windows is installed on your
MS-DOS partition. Because the default MS Windows installation is in
c:\windows, the default answers are usually sufficient.
Where is sysres.dll /usr/wine/sysres.dll'
The sysres.dll is a DLL that contains Wine specific resources. These
resources include bitmaps and dialog boxes for things like the About
Wine menu item. The default value is sufficient here as well.
Where is COM1" CF_Com1 '/dev/cua0'
Where is COM2" CF_Com2 '/dev/cua1'
Where is LPT1" CF_Lpt1 '/dev/lp0'
As with DOSemu, the communication and printer ports under Wine can be
configured as any similar port under Linux. For simplicity, it is best
to map the COM and LPT ports to the same ones that would appear under
native MS-DOS.
Log messages to which file (CON = stdout) 'CON'
This defines where the system messages generated by Wine will go.
Sending messages to CON will send them to stdout. This is the most
useful place, as these messages can easily be redirected elsewhere. By
default, Wine generates a lot of informational messages, which slows
things down a bit. A casual user will likely want to redirect these
messages to /dev/null. To make this be the default action, use
/dev/null for the log file.
Configure displays a long list of message types and asks the following
question:
Exclude which messages from the log 'WM_SIZE;WM_TIMER'
If you don't care about any status messages from Wine, leave this as
the default. Individual error messages can be turned on or off as well
as redirected from the command line.
At this point, Configure will display the global configuration file
based on your responses to the questions. You will be asked if you
want to edit the file using your default editor:
Do you want to edit it using vi (Y/N) [N]?
You can always edit this file later with your favorite text editor, so
it is safe to answer no to this question.
Automatic System-Specific Configuration
After the wine.conf file has been successfully built, the Configure
utility proceeds to make changes to the source tree via the xmkmf.
Xmkmf is a utility that creates makefiles for X Window and creates a
Makefile from an Imakefile taking into account the peculiarities of
different X Window installations across UNIX-like platforms.
How To Build Wine
To build Wine, simply type
make
You're done with the hard part of configuring Wine. However, building
Wine seems like the longest part. To build Wine from scratch takes
approximately eight minutes on a 90MHz Pentium. You will also need the
-lXext libraries for the final link to work, so install it from your
CD-ROM first.
Using Wine
Using Wine can be as simple as typing wine filename. Wine can be
configured and used with a number of different options—including
a debugger for tracking down internal errors in Wine itself.
Specifying Configuration Parameters
Wine's global configuration file is typically
/usr/local/etc/wine.conf. The configuration parameters match mostly
with the above questions and are organized in the format of MS Windows
.ini files. A sample file follows, with some comments on the usage of
each section.
The following statements map MS-DOS drive letters to the matching
subdirectory under Linux:
[drives]
A=/a
C=/c
These parameters tell Wine where to find Windows- and Wine-specific
DLLs and directories:
[wine]
Windows=c:\windows
System=c:\windows\system
Temp=c:\temp
Path=c:\windows;c:\windows\system
SystemResources=/users/wine/wine950122/sysres.dll
The following section applies to the mapping of MS Windows fonts to X
font (note that the * is used for wildcard matching of X fonts):
[fonts]
system=*-helvetica
mssansserif=*-helvetica
msserif=*-times
fixedsys=*-fixed
arial=*-helvetica
helv=*-helvetica
roman=*-times
default=*-*
The following section maps serial ports available under Wine with
corresponding Linux serial port identifiers:
[serialports]
Com1=/dev/cua0
Com2=/dev/cua1
The following section maps printer ports available under Wine with the
corresponding printer port under Linux
[parallelports]
Lpt1=/dev/lp0
These parameters determine the amount of logging and the destination:
[spy]
File=CON
Exclude=WM_SIZE;WM_TIMER
Using Command-Line Options
The Wine command line has the following format: wine wine_options
program program_options. For example:
bash# /usr/wine/wine -debugmsg +all /c/windows/winmine.exe
Table 58.1 shows command-line options available with Wine.
Table 58.1. Wine command-line options.
Option Meaning
-depth n Change the depth to use for multiple-depth screens. This
configures Wine to use other than the default number of colors. (8
bitplanes is 256 colors and usually the only acceptable answer.)
-desktop geom Run an MS Windows application with a desktop of the size
specified. For example, 850'620 would create a window of 850 by 620.
Running with a desktop also eliminates the modal, or stuck-on-top,
behavior of Wine applications.
-display name Use an X display other than the default. This enables
users to run an MS Windows application on another X device over an
attached network.
-iconic Start application as an icon rather than full-screen. This is
same functionality as run minimized from the Program Manager under
native MS Windows.
-debug Enter debugger before starting application
-name name Set the application name. This is useful for telling the X
Window manager a meaningful name for the application. The default name
is wine.
-privatemap Use a private color map. This is useful for applications
that make extensive use of color. Running an application this way
causes the colors of other X applications to look weird while the Wine
session is the selected window.
-synchronous Turn on synchronous display mode. This can severely slow
down applications, as it causes X Window to wait for the completion of
each command before sending the next one. X applications can send
commands to an X server that may or may not be on the same machine.
Under some applications, synchronization is necessary so that graphics
operations do not get optimized away by the X server.
-backingstore This is an optimization that enables an X server to
handle expose events without interrupting the client program.
-spy file Turn on message spying to the specified file. This can also
be done by output redirection.
-debugmsg name Turn specific debugging information on or off. To get a
current list of debug message types, type the following command: wine
-debugmsg help help.
The Wine Debugger
Wine has a built-in debugger that is useful for uncovering problems
within the program. When an MS Windows program exits due to a problem,
the debugger starts in the xterm from which Wine was started. If you
are not interested in troubleshooting Wine, you need only type quit at
the prompt and skip to the next section of this chapter.
The Wine debugger is similar to the GNU debugger gdb. Breakpoints can
be set; examination and modification of registers as well as memory
locations are possible. However, this is a minimal debugger that
includes only the commands listed in Table 58.2.
Table 58.2. Wine debugger commands.
Command Meaning
break Set a breakpoint at a specified address or symbolic value. Wine
will stop before executing instructions at this address. For example,
break * GDI_Ordinal_24 sets a breakpoint at the start of Windows
Ellipse function known internally as GDI.24.
bt Backtrace, or show the history of Wine calls leading to the current
place. The addresses shown are the return addresses, not the calling
addresses.
cont Continue program execution until a breakpoint or error condition
is reached.
define Equates a symbol to a value. For example: define myproc
0x000001c6.
disable Disable a specific breakpoint. Breakpoints defined by the
break command are stored by breakpoint numbers. To disable a
breakpoint, you need to find the breakpoint number with the info
command. To disable breakpoint number 1, simply type disable 1.
enable Enables a breakpoint number, the opposite of disable. To enable
the previously disabled breakpoint number 1, simply type enable 1.
help Prints a help text of the available commands.
info Provides information on the following:
reg registers information.
stack dumps the current stack.
break shows the current breakpoints and if they are enabled.
segments shows information about memory segments in use.
mode Switches between 16- and 32-bit modes.
print Prints out values of expressions given.
quit Exits debugger and ends any MS Windows program in progress.
set Enables depositing of values in registers and memory.
symbolfile Loads a symbol file containing symbolic values. The file
wine.sym is created as part of the Wine build.
x Examines memory values in several different formats. The format of x
is x / format address, where format can be one of the following:
x longword hexadecimal (32-bit integer)
d longword decimal
w word hexadecimal
b byte
c single character
s null-terminated ASCII string
I i386 instruction
A number can be specified before the format to indicate a repeating
group. For example, listing 10 instructions after a given address
would be x / 10 I 0x000001cd.
In order to benefit from using the Wine debugger, an understanding of
debugging i386 assembly is essential. If you are serious about
debugging Wine, an assembly language output from GCC is essential.
How Wine Works
Wine is composed of a MS Windows program loader and a library of MS
Windows functions.
How Wine Loads Programs
Wine's first duty is to load an MS Windows executable image into
memory. This also includes any DLL files and other resources that the
application needs. MS Windows uses a different executable image type
than does DOS that is called NE, or new executable. DLLs and font
files also use this NE format, which makes Wine's job easier.
Individual segments of the NE image must be load into memory, and
references to other DLL and Windows calls need to be resolved. Calls
to functions outside an image are referred to by the module name and
function number. A call to Ellipse is actually stored as GDI.24.
After an executable image is loaded into memory, Wine simply jumps to
the WinMain() function defined in the image. A call to MS Windows
graphics function Ellipse is stored as GDI.24. GDI is the name of the
MS Windows graphics library, and 24 is the position in that DLL where
Ellipse starts. Wine does not need to do any instruction emulation
because both Linux and MS Windows use the i386 instruction set. When
an MS Windows primitive function is called, Wine intercepts that call
and passes it to a matching library routine.
The Wine Library
Wine converts the MS Windows API to the matching X or UNIX API calls.
A call to the MS Windows Ellipse function to draw an ellipse in a
window has the following format:
Ellipse (hdc, xLeft, yTop, xRight, yBottom);
The definitions are of xLeft, yTop, xRight, and yBottom are a bounding
box for an ellipse as shown in Figure 58.2.
Figure 58.2. MS Windows ellipse coordinates.
The same ellipse is drawn under the X API XDrawArc function:
XDrawArc(display, d, gc, x, y, width, height, angle1, angle2);
The definitions of x, y, width, height, angle1, and angle2 are shown
in Figure 58.3.
Figure 58.3. XDrawArc coordinates.
Wine needs to do a little math to convert the coordinates from an
Ellipse call to that of an XDrawArc call. Other parameters of the
XDrawArc call are a bit easier to map. The d refers to a drawable
area, which is typically a handle to a window. Under MS Windows, this
is contained in the hdc structure. The gc is a graphics context and is
analogous in functionality to the hdc under MS Windows. As X is
capable of displaying on different machines over a network, the
display parameter describes which display to use. The display
parameter remains constant over the life of a Wine session. The last
thing Wine has to consider is that an MS Windows Ellipse call can also
specify a filled ellipse. Wine checks the hdc, and possibly uses
XFillArc instead.
There are nearly 300 graphics primitives available under MS Windows
that need to undergo similar translations. While this might seem to be
a bit of work, the graphics conversions are among the simpler things
to emulate under MS Windows.
Where Does Wine End and MS Windows Begin?
As Wine currently requires parts of MS Windows to operate, it is a bit
confusing to know where Wine ends and MS Windows begins. Wine
currently provides API calls for the following parts of a typical MS
Windows installation:
commdlg Common Windows Dialogs
gdi Graphics Device Interface
kernel Kernel Interface
keyboard Keyboard Interface
mmsystem Multimedia System Interface
mouse Mouse Interface
shell Windows 3.1 Shell API Library
sound Windows sound system
toolhelp Debugging and tools helper calls
user Microsoft Windows User Interface
win87em Coprocessor/Emulator Library
winsock Windows Socket interface (TCP/IP)
Wine requires access to some parts of MS Windows to use features that
are not implemented by Wine. One example is the MS Windows dynamic
link library OLECLI, which implements the OLE client. The Wine team
has made significant headway in reducing the amount of files needed.
The Wine project charter includes removing any dependency on MS
Windows files. This includes utilities and file organizations to
install MS Windows applications.
Some of the simplest MS Windows applications run today under Wine
without need of any MS Windows code or access to any MS Windows
directories. WINMINE.EXE and SOL.EXE are examples of such
applications. Although no suggested directory organization exists to
support this, a quick example of doing this is the following:
1. Copy winmine.exe and win.ini to a Linux directory such as
/users/windows.
2. Change the Windows path options in wine.conf, such as to
/users/windows.
3. Dismount your MS-DOS partition.
4. Run Wine.
Limitations of Wine
Only a few MS Windows software packages run correctly under Wine.
Luckily it is possible to estimate how likely a program is to run
correctly without actually running it. Unfortunately there are some
classes of applications that are unlikely to ever run under Wine.
Software That Works
The most recent versions of Wine support a good number of the MS
Windows applets and games included with the stock MS Windows 3.1.
There are considerable variations between each release of Wine.
Changes that help some applications often break others. But here are
some of the accessories and games that work reasonably well under
Wine:
* calc.exe
* clock.exe
* cruel.exe
* golf.exe
* notepad.exe
* pipe.exe
* pegged.exe
* reversi.exe
* winmine.exe
Using winestat To Analyze Windows Programs
Part of Wine is the winestat utility. This is actually the same
program as Wine, but instead of running an MS Windows executable,
winestat simply attempts to load a Windows executable and reports on
how successful the load was. In loading an executable, winestat also
loads any DLLs necessary, and reports if any are missing. winestat
looks for Windows API calls that are used by either the executable or
any DLL, and verifies their existence. A sample winestat run on the MS
Windows Paintbrush applet pbrush yields the following:
KERNEL.1 not implemented
KERNEL.54 not implemented
KERNEL.113 not implemented
KERNEL.114 not implemented
KERNEL.121 not implemented
KERNEL.154 not implemented
KERNEL.178 not implemented
KERNEL.207 not implemented
KERNEL: 52 of 60 (86.7 %)
USER: 150 of 150 (100.0 %)
GDI.151 not implemented
GDI.307 not implemented
GDI.366 not implemented
GDI.439 not implemented
GDI: 80 of 84 (95.2 %)
SHELL: 9 of 9 (100.0 %)
KEYBOARD: 2 of 2 (100.0 %)
TOTAL: 293 of 305 winapi functions implemented (96.1 %)
winestat calls out the individual functions by number and module that
are not implemented by Wine. If you are curious as to the function
name, rather than number, look at the Wine sources in the if1632
directory for the given module name's spec file. A sample kernel.spec
file is as follows:
#1 FATALEXIT
#2 EXITKERNEL
3 pascal GetVersion() GetVersion()
...
...
...
#54 pascal16 GETINSTANCEDATA
Any line in a .spec file that starts with a # is considered a comment,
not an implemented function. In this example, both 1 and 54 are
commented, with the respective names of FATALEXIT, and
GETINSTANCEDATA. FATALEXIT is used for debugging MS Windows programs
under error conditions and is not important for most MS Windows users.
GETINSTANCEDATA copies configuration data from a previous instance of
an application. If you are running only one instance of an
application, this does not apply.
The final percentage shows which MS Windows API calls are implemented.
This is often a good measure of how much of an application could work
under Wine. Unfortunately, if a single, unimplemented API call is
needed to initialize your MS Windows application, anything less than
100 percent is not good enough.
MS Windows applications to which winestat gives an overall
implementation rating over 95 percent are worth a try. Unlike DOSemu,
Wine is not as prone to leaving Linux in an unusable state. However it
is not always a trivial matter to kill an errant Wine session. The
easiest thing to do is to start Wine with a separate desktop: wine
-desktop 800'600 filename. Normal methods of killing a Windows process
from your window manager should work.
______________________________________________________________
NOTE: When all else fails trying to stop an errant Wine session,
switch to a free virtual console and kill the errant Wine process.
For example, Alt-Ctrl and F2 would switch to virtual console number
2. You can log into a virtual console and use ps -ax | grep wine to
find your Wine sessions. Use kill -15 pid where pid is the process
id returned by ps to stop the process. You can return to your X
session by switching to the virtual console that is running X. If
you don't know what console number that is, hold down the Alt and
Ctrl keys, and press F1 through F8 until you find it.
______________________________________________________________
Major Pieces That Are Missing from Wine
Perhaps the most obvious omission from Wine is the lack of a printer
interface. As this is a complex process, work on a printer interface
is little more than a few ideas. It would be a huge task to support
all of the types of printers supported under MS Windows. Wine will
likely implement only a PostScript driver. Existing Linux utilities
such as GhostScript are already capable of converting PostScript to
other types of printer types, such as HP laser and inkjet printers.
The 32-bit Windows API (win32) is mostly unsupported. This is the
executable image format for Windows NT and Windows 95, and is known as
PE (portable executable). Wine currently supports the loading of
resource files, such as fonts, that are in PE format, but is unable to
handle executables or DLLs.
Software Unlikely to Ever Work
The Wine project has no plans to support Windows Virtual Device
Drivers. (VDDs). VDDs use a different image format, called LE for
linear executable, that the Wine loader is unable to handle. Because
VDDs do things like direct hardware manipulation, coexistence of a VDD
with Linux device drivers would be a tough problem indeed. One of the
uses of VDDs in commercial MS Windows is for TCP/IP stacks. Wine
supports TCP/IP through the winsock DLL, which uses the TCP/IP
inherent in the Linux kernel.
History of Wine
The first parts of Wine were made available in July 1993. The first
versions had problems running the MS Windows Solitaire game, and were
quite limited. Notably missing was support for menus. Since then a
huge number of changes have been made by many dedicated people. It
would be nearly impossible to mention everyone who contributed to
Wine, or to parts of Linux that make Wine possible, but here is a list
of people anyway:
Bob Amstadt, Dag Asheim, Martin Ayotte, Ross Biro, Uwe Bonnes, Erik
Bos, Fons Botman, John Brezak, Andrew Bulhak, John Burton, Niels de
Carpentier, Roman Dolejsi, Frans van Dorsselaer, Paul Falstad, Olaf
Flebbe, Peter Galbavy, Ramon Garcia, Hans de Graaff, Charles M.
Hannum, John Harvey, Cameron Heide, Jochen Hoenicke, Onno Hovers,
Jeffrey Hsu, Miguel de Icaza, Jukka Iivonen, Alexandre Julliard,
Jochen Karrer, Andreas Kirschbaum, Albrecht Kleine, Jon Konrath, Alex
Korobka, Greg Kreider, Anand Kumria, Scott A. Laird, Martin von
Loewis, Kenneth MacDonald, Peter MacDonald, William Magro, Juergen
Marquardt, Marcus Meissner, Graham Menhennitt, David Metcalfe, Steffen
Moeller, Philippe De Muyter, Itai Nahshon, Michael Patra, Jim
Peterson, Robert Pouliot, Keith Reynolds, John Richardson, Johannes
Ruscheinski, Thomas Sandford, Constantine Sapuntzakis, Daniel
Schepler, Ulrich Schmid, Bernd Schmidt, Yngvi Sigurjonsson, Rick
Sladkey, William Smith, Erik Svendsen, Tristan Tarrant, Andrew Taylor,
Duncan C. Thomson, Goran Thyni, Jimmy Tirtawangsa, Jon Tombs, Linus
Torvalds, Gregory Trubetskoy, Michael Veksler, Sven Verdoolaege, Eric
Warnke, Manfred Weichel, Morten Welinder, Jan Willamowius, Carl
Williams, Karl Guenter Wuensch, Eric Youngdale, and James Youngman.
For more information about the Wine project, get the FAQ at
http://www.asgardpro.com/dave/wine-faq.html or visit the project's
home page at http://daedalus.dra.hmg.gb/gale/wine/wine.html.
--
Enjoy Linux!
-----It's FREE!-----
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