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OPEN LOOK and OpenWindows
_________________________________________________________________
o What Is OPEN LOOK?
# olwm and olvwm
o Getting Started with OpenWindows
# Starting OpenWindows
# SELECT and MENU
o Working Within OpenWindows and olwm
o Menus
# The Workspace Menu
o Configuring Menus for OpenWindows
o The Virtual Desktop
# The Virtual Desktop Manager
# Working with Virtual Windows
# Sticky Windows
o Resources in OpenWindows
o Using Text-Editing Features
o Support for Left-Handed Users
o Troubleshooting
o Environment Variables
o Special Help for Sun Workstation Users
o Internet Sites for XView
o Where To Go for More Information
o Summary
_________________________________________________________________
24
OPEN LOOK and OpenWindows
This chapter introduces you to OPEN LOOK on Linux. Ideally, this
chapter could be expanded into a book of its own. That being
impossible however, we will cover some of the basics of OPEN LOOK in
this chapter, including
* What is OPEN LOOK?
* What to install on Linux.
* How to work with a look and feel that's different from Motif.
* How to work with the virtual desktop.
* How to customize your desktop.
* Troubleshooting tips.
* Where to get more information about OPEN LOOK.
If you have not already done so, please read Chapter 23, "Using
Motif." This chapter will build on that chapter, so there won't be
duplicate information for you to weed through. The information you
require from the Motif chapter is the discussion on X Window, working
with pointers, and the Motif environment. You will definitely need to
know how to use resources in the .Xdefaults files and starting X
Window via shell scripts like startx.
What Is OPEN LOOK?
OPEN LOOK is a specification of a Graphical User Interface (GUI). A
GUI determines the look and feel of a system—the shape of
windows, buttons, and scrollbars; how you resize things; how you edit
files; and so on. The OPEN LOOK GUI is specified, developed, and
maintained primarily by Sun Microsystems Inc. XView is simply the port
on Linux. When I talk about OpenWindows, I will refer to XView for
Linux in this chapter.
OpenWindows is a windowing environment that conforms to the OPEN LOOK
Graphical User Interface Specifications. It's compatible with the X11
window system from MIT as well as (currently) Sun's NeWS and SunView,
so you can intermix programs written for any of these systems. It
comes from Sun and also with UNIX System V Release 4 from certain
vendors.
______________________________________________________________
NOTE: OpenWindows should not be called "Windows" or "OPEN LOOK" or
"OpenLook," because these terms are either wrong or apply to
something else. OpenWindows is sometimes also called openwin or
xnews, after the program used to start it and the main executable
itself, respectively.
______________________________________________________________
______________________________________________________________
NOTE: The X Window system is a trademark of the Massachusetts
Institute of Technology. OPEN LOOK is a trademark of AT&T.
OpenWindows is a trademark of Sun Microsystems, Inc.
Portions "Copyright Bigelow & Holmes 1986, 1985. Lucida is a
registered trademark of Bigelow & Holmes. Permission to use the
Lucida trademark is hereby granted only in association with the
images and fonts described in this file. Portions may be "1990
Solbourne Computers.
Portions of olvwm not covered under the above copyrights are ©1991
Scott Oaks.
______________________________________________________________
Several toolkits exist for programmers to use in developing programs
that conform to the OPEN LOOK specifications:
* OPEN LOOK Intrinsics Toolkit (OLIT)
* XView (This is what you have for Linux.)
* The NeWS Toolkit (TNT)
* C++ User Interface Toolkit (UIT)
OLIT was AT&T's OPEN LOOK Intrinsics Toolkit for the X Window system.
OLIT used a widget set and was therefore easy to learn for people who
were already X11/Xt programmers. You could buy the source from AT&T,
although you didn't get the same version that Sun would ship.
Sun includes the OLIT library in OpenWindows. OLIT is also often
included in UNIX System V Release 4. OLIT was written in C. The last
release of OLIT in OpenWindows 3.0 was OLIT 3.0. OLIT support passed
to USL (UNIX System Laboratories), who replaced it with MoOLIT (see
the following Tip).
______________________________________________________________
NOTE: You need an OLIT source in order to develop a large
application or anything else that uses subclasses.
______________________________________________________________
XView is Sun's toolkit for X11, written in C. It is similar in
programmer interface to SunView. There's even a shell script to help
migrate source code from SunView to XView. XView is often said to be
the easiest toolkit to learn if you are not familiar with X Window.
The XView toolkit is included in OpenWindows, and full source is
available by anonymous FTP from export.lcs.mit.edu (and elsewhere).
The current version of XView from Sun is 3.2p1.
The NeWS Toolkit (TNT) is an object-oriented programming system based
on the PostScript language and NeWS. TNT implements many of the OPEN
LOOK interface components required to build the user interface of an
application. It's currently included in OpenWindows.
The current version of TNT from Sun is 3.1. Release 3 contains some
incompatibilities with TNT 1.0 and TNT 2.0, but Sun is committed to
supporting the API, at least until it stops NeWS support some time
later this year and replaces it with Display PostScript. Wait. You
might ask what "is committed to" means in this context; the answer
seems to be that it means absolutely nothing.
Sun currently asserts that it is committed to OLIT, however.
The C++ User Interface Toolkit (UIT) consists of an object-oriented
C++ class library layered on top of XView and a tool to generate code
from files written in a graphical interface language called DevGuide 2
GIL. The UIT also includes features that simplify event management and
the use of PostScript and color. It is said to be compatible with
OpenWindows Versions 2 and 3, and presumably Version 3.0.1, as the
release mentions that it works on Solaris 2.
UIT is not an official Sun-supported product but an ongoing project of
various people within Sun. It can be found on export.lcs.mit.edu in
the MIT /R5contrib directory as UITV3.tar.Z (use binary mode!).
______________________________________________________________
NOTE: If you cannot decide which GUI to use, consider the MoOLIT
interface. MoOLIT is a version of OLIT from AT&T/USL that lets
users choose between a Motif- and an OPEN LOOK—type feel at
runtime.
______________________________________________________________
olwm and olvwm
There are two window managers for OpenWindows: olwm and olvwm. A
window manager is responsible for deciding how to lay out windows on
the screen, and for managing the user's interaction with the windows.
olwm is the standard OPEN LOOK window manager. It is included with all
of the OpenWindows implementations, and you can also get the source
via FTP because Sun donated it to the freeware domain.
The olvwm program is a version of olwm that manages a virtual desktop
(hence the v in its name). It shows a little map on the screen, with
the currently displayed area represented by a small rectangle. You can
move around by dragging the rectangle or with the arrow keys. This
enables you to run several clients (applications) that occupy the full
screen and move the display around from one to the other. Olvwm was
derived from the OpenWindows 3.0 olwm by Scott Oaks. You need to have
XView 3.0 to compile it.
The olvewm and olwm packages are included on the CD at the back of the
book.
Getting Started with OpenWindows
First, confirm that you have installed the XView system on your Linux
system. The XView distribution consists of the files in Listing 24.1.
You will need to follow the directions included with XView to install
these files.
Listing 24.1. XView package contents.
xv32_a.tgz Static Libraries for developing Xview 3.2
applications.
xv32_sa.tgz Static Libraries for debugging Xview 3.2
applications.
xv32_so.tgz Shared Libraries for Xview 3.2.
xv32exmp.tgz Sample programs for Xview 3.2.
xvinc32.tgz Include files for Xview 3.2 programming.
xvmenus.tgz Menus and help files for the OpenLook Window
Manager.
xvol32.tgz Xview 3.2 Configuration files, programs, and
documentation.
Install the packages shown in Listing 24.1 for your XView system using
the setup program as shown in Chapter 3, "Installing and Updating
Linux." If you have already done this installation, you should have at
least some files in /usr/openwin/bin.
Starting OpenWindows
You need one of two files to get started with OpenWindows: either
.xinitrc or .xsessionrc.
The first time you run OpenWindows, a .xinitrc file is created in your
login directory ($HOME). If it already exists, you might have to edit
it somewhat. It's best to move all old X11 files you have to another
directory, and then merge the old and new files.
______________________________________________________________
NOTE: If you use xdm, you should use .xsessionrc instead of
.xinitrc, because xdm doesn't look at your .xinitrc file.
______________________________________________________________
Please refer to Chapter 23 for a detailed discussion on .xinitrc and
installing X on your Linux system.
You should take the following steps to convert this .xinitrc file into
one for using OpenWindows:
* Change the reference to your window manager to either olwm or
olvwm depending on which window manager you want to use.
* Ensure that the /usr/openwin/bin directory is in your path.
* You need an environment variable, OPENWINHOME, to be set to the
directory where the files for your openwin system will reside.
This variable is usually set to /usr/openwin when you log in.
* Copy the .xinitrc file into .xsessionrc file if you are going to
use xdm.
There are other optional files you can create in your $HOME directory,
depending on which version of olwm or olvwm you use:
* .openwin-init
* This file is used to initialize your desktop when you start
OpenWindows with olwm or olvwm. A sample .openwin-init file is
shown in Listing 24.2. This sample file shows how two xterms and
one clock application are started every time you start a session.
OpenWindows looks at a file called .openwin-init in your home
directory. If .openwin-init is not found in the home directory,
OpenWindows looks in the $OPENWINHOME/lib directory. The
.openwin-init file contains a list of applications to start by
default.
Listing 24.2. A sample .openwin-init file.
#!/bin/sh
#
# Created by 'xtoolplaces' on Fri Dec 9 23:10:23 1994
#
/usr/bin/X11/xterm -sb -sl 500 -j -ls -fn 7x14 -geom 82x24+45+52 &
clock -Wp 4 5 -Ws 172 52 -WP 224 533 +Wi &
xterm -e /bin/bash -geom 80x24+103+89 &
* .openwin-menu*
Look in $OPENWINHOME/lib (normally /usr/openwin/lib) for this and
other similarly named (openwin-menu-s, openwin-menu-d, and so on)
files without the leading period (.). We will discuss these files
in the "Environment Variables" section later in this chapter.
* .Xdefaults
The .Xdefaults file applies to OpenWindows as well. You can put X
Window resource specifications in here. In particular, it is a
good idea to include at least
OpenWindows.FocusLenience: true
*Input: TRUE
These enable non-ICCCM-compliant programs to receive input even if
they forget to ask for it.
______________________________________________________________
NOTE: props, the program that runs when you select Properties from
the default root menu under olwm or olvwm, writes your choices into
.Xdefaults.
Don't put comments in .Xdefaults, because props deletes them.
______________________________________________________________
______________________________________________________________
NOTE: Note that the mouse speed for OpenWindows is best set in your
.xinitrc with xset m. See the man page for xset (man xset and xset
-help) for more information. Do not use the .startup.ps file for
setting the mouse speed as suggested by some texts. This is because
the .startup.ps method can cause more problems if not used
correctly.
______________________________________________________________
Start your program up with the startx support. See Figure 24.1 for
what you should see when you start OpenWindows.
Figure 24.1. The Xterm in OpenWindows.
SELECT and MENU
In OpenWindows (and Sun Workstations, for that matter), the left and
right buttons on a mouse are referred to as SELECT and MENU,
respectively. Clicking the SELECT button in a window selects a window.
Clicking the MENU button in a window displays any menu for that
application.
______________________________________________________________
NOTE: If you have a three-button mouse, the middle button is called
the ADJUST button. You can simulate an ADJUST button on a
two-button mouse by clicking both buttons together.
______________________________________________________________
______________________________________________________________
NOTE: The Shift-Button1 combination is also ADJUST, and
Ctrl-Button1 is also MENU. These two combinations are useful if you
have a one-button mouse.
______________________________________________________________
Working Within OpenWindows and olwm
Let's examine the borders on an Xterm in OpenWindows in greater
detail. (See Figure 24.2.) These borders are drawn by olwm and have
special functionality.
Figure 24.2. OpenWindows borders.
The resize handles (buttons) are the indentations on each window. You
can resize a window by pressing and holding SELECT over any of the
resize corners and then dragging the mouse to the new location.
Releasing the mouse button sets the new size of the window. If you
hold down the Ctrl key while you are dragging, the resize operation is
constrained to resize vertically or horizontally, depending on which
direction you move first.
The window button is the small box with a downward-pointing triangle
near the left end of the title bar. Clicking MENU over the window
button brings up the window menu. Clicking SELECT over the left mouse
button on the window button executes the window menu's default action.
This usually closes the window into an icon. You can change the window
menu's default action by holding down the Ctrl key while manipulating
the window menu.
An icon represents a closed window. You can still do most of the same
operations as with an open window. Moving and selecting icons with
SELECT and ADJUST is exactly the same as for open windows. A similar
version of the Window menu is available on an icon by pressing MENU.
Double-clicking SELECT opens the icon. Icons cannot be resized.
You can select a group of windows and icons by using the left or
middle mouse buttons over the workspace (the area of the screen
outside of all windows and icons, commonly known as the "root
window"). Pressing either SELECT or ADJUST and dragging the mouse
defines a rubber band rectangle.
When you release the mouse button, you will be operating on the set of
windows and icons enclosed by this rectangle. If you created the
rectangle using SELECT, the windows and icons within will be selected,
and all other objects will be deselected. If you used ADJUST, the
objects within will have their selected state toggled, and any other
windows and icons already selected will remain selected.
______________________________________________________________
NOTE: Some OPEN LOOK pop-up windows have a pushpin instead of a
Window button. The pin is either in or out, and you can click
SELECT on the pin to change it to the other state. If the pin is
out, pressing a command button inside the window executes the
command and then dismisses (takes down) the window. If the pin is
in, the window is "pinned" to the workspace, and it remains on the
screen even after you have pressed a command button in the window.
This enables you to press several command buttons in the same
window. Pulling the pin out (by clicking SELECT over it) dismisses
the window immediately.
______________________________________________________________
Menus
XView supports menus of the form shown in Figure 24.3. This is a
sample menu containing options for you to choose. These menus are
called pop-up menus.
Figure 24.3. The pinnable Workspace menu.
Pop-up menus are operated using the MENU mouse button. There are two
methods of operating with an OPEN LOOK menu: the click-move-click
method and the press-drag-release method. You choose either method by
clicking the MENU button (pressing and releasing it quickly) or by
pressing it down and holding it.
If you click the MENU button, a menu pops up and will stay up
indefinitely. To continue operating the menu, click the MENU button
over a menu item. To dismiss the menu, click the MENU button on an
area of the screen outside the menu. To operate menus in
press-drag-release mode, press the MENU button and hold it down while
you move the mouse. The menu remains on the screen as long as you hold
down the MENU button. To execute an action, move the pointer over a
menu item and release the mouse button. To dismiss the menu, move the
pointer outside the menu and release the MENU button. Some menu items
have a submenu. This is indicated by a right-pointing triangle at the
right edge of the item. To activate a submenu, click on the item (in
click-move-click mode) or move the pointer to the item and then move
toward the right edge of the menu (in press-drag-release mode).
Some menus have pushpins. If a menu has a pushpin, it will initially
be in the "out" state. If you click on the pin (in click-move-click
mode) or move over it and release (in press-drag-release mode), you
will pin the menu to the workspace. The menu will remain on the screen
indefinitely, and you can execute commands from it by clicking on its
items. To remove the menu, move over the pin and click SELECT on it.
The Workspace Menu
Pressing MENU over the workspace brings up the Workspace menu. This
menu is customizable, but it typically contains at least the following
items. The arrows to the right of any item indicate a submenu for the
displayed item. (See Figure 24.3.)
* Shells This item opens up another submenu with shells to choose
from, including color terminals, X Terminals, VT100 emulator, and
other assorted shells. (See Figure 24.4.) You can also pin this
menu to your desktop. Clicking the MENU button on the menu brings
up another submenu enabling you to resize this menu.
Figure 24.4. The Shell selections from the main menu.
* Editors This item lets you select many types of editors, including
Textedit, the standard OpenWindows text editor. See Figure 24.5
for a view of the Textedit.
Figure 24.5. The Textedit utility.
The Cut utility can be used to cut and paste sections between files.
You can access any of the menu items by using the SELECT button on any
of the menu items.
* Tools This opens up the File Manager, manual reader, calculator,
spreadsheet, and other assorted items. (See Figure 24.6.)
Figure 24.6. The File Manager utility.
* Games This item has a submenu that enables you to invoke games.
Check it out.
* Utilities This item has a submenu that contains several utility
functions for the workspace, including Refresh (redisplay all
windows on the screen), Lock Screen, and Save Workspace.
* Properties This item brings up the Workspace Properties window,
which enables you to view and customize settings of the
OpenWindows environment.
* X11 programs This item brings up a very long menu of all the X11
programs in /usr/bin/X11.
* XView programs This item brings up a very long menu of all the X11
programs in /usr/bin/openwin.
* XV 3.00 This brings up the program that I used to capture all the
screens for this book.
* The Window menu This lets you choose any window on your desktop as
your active window.
* Screen saver option This item lets you select a screen saver for
your session. The Lock screen item is similar to screen saver
except that it requires your password to restore the desktop.
* Exit This selection shuts down all applications and exits the
windowing system. A confirmation notice appears first to give you
a chance to cancel the operation.
______________________________________________________________
NOTE: In the menu for a window, you will see two selections: Close
and Quit. The Close selection closes the window into an icon, but
the application for that window is not terminated. The Quit
selection actually terminates the program and gets rid of the
window.
______________________________________________________________
Configuring Menus for OpenWindows
Look in $OPENWINHOME/lib (normally /usr/openwin/lib) for the file
openwin-menu and other files of the form openwin-menu-*. Copy these
files into your home directory with a period in front of them. For
example, copy openwin-menu as .openwin-menu.
The .openwin-menu file is used to set up your workspace menu. Look at
Listing 24.3 for this file.
Listing 24.3. The default .openwin-menu file.
#
# @(#)openwin-menu 23.15 91/09/14 openwin-menu
#
# OpenWindows default root menu file - top level menu
#
"Workspace" TITLE
"Shells " MENU $OPENWINHOME/lib/openwin-menu-s
"Editors " MENU $OPENWINHOME/lib/openwin-menu-e
"Tools " MENU $OPENWINHOME/lib/openwin-menu-t
"Games " MENU $OPENWINHOME/lib/openwin-menu-g
"Utilities " MENU $OPENWINHOME/lib/openwin-menu-u
#"Slingshot Examples " MENU $OPENWINHOME/lib/openwin-ss-ex
#
#"UIT Examples " MENU $OPENWINHOME/lib/openwin-uit
"Properties " PROPERTIES
SEPARATOR
"X11 Programs " DIRMENU /usr/X11R6/bin
"XView Programs " DIRMENU $OPENWINHOME/bin
"XV 3.00" exec /usr/X11R6/bin/xv
"Window Menu " WINMENU
SEPARATOR
"Screensaver " MENU $OPENWINHOME/lib/openwin-menu-screensave
"Lock Screen " MENU $OPENWINHOME/lib/openwin-menu-xlock
"Exit" EXIT
Let's look at some of the entries in this .openwin-menu file.
* The # signs mark lines as comments.
* The line "Workspace" TITLE defines the name of the menu.
* The next line defines "Shells " as a menu located in a file
$OPENWINHOME/lib /openwin-menu-s.
* The "XV 3.00" entry executes the command /usr/X386/bin/xv via the
exec command.
* The "Window Menu " entry invokes a special entry for selecting
windows via a WINMENU type of window.
* The "XView Programs " entry uses a type DIRMENU to list all the
files in $OPENWINHOME/bin.
* The SEPARATOR type draws an empty box at its position.
You can now use different files for customizing your menus differently
by adding or deleting items to this file.
The menu specification language has a number of keywords, all of which
are in all-uppercase letters.
The syntax for this file is straightforward. Each line typically
specifies one menu button. There are three fields per each uncommented
line. The first field defines a label, an optional keyword, and an
action to take if the item is selected.
The label is either a single word or a string enclosed in double
quotes. This string appears in the menu button. If the optional
keyword DEFAULT appears next, this menu item becomes the default item
for this menu. The rest of the line (excluding leading whitespace) is
considered to be a command. It is executed by sending it to bash. Any
shell metacharacters are passed through to the shell unchanged.
The command field can be extended onto the next line by placing a
backslash (\) at the end of the line. The newline will not be embedded
in the command.
A submenu is specified using the special keyword MENU in place of a
command. A button is added to the current menu, and clicking or
pulling right on this button brings up the submenu. Subsequent lines
in the menu file define buttons for the submenu, until a line that has
the special keyword END in the command field is encountered. The label
of the MENU line must match the label on the END line; otherwise an
error is signaled.
Submenus can be nested arbitrarily, bracketed by MENU and END lines
with matching labels.
Submenus can be defined in a different file using either the MENU or
the INCLUDE keyword. To include a submenu from another file, use a
line with a label, either the MENU or the INCLUDE keyword, and then
the filename. The file so named is assumed to contain lines that
specify menu buttons. The submenu file need not have any MENU or END
lines (unless it has submenus itself). The current file need not have
a matching END line if the submenu is read from another file. Submenu
files included with the MENU keyword are considered to be an integral
part of the menu tree, and any error encountered during the reading of
the file will cause the entire menu to be considered invalid. A
submenu file included with the INCLUDE keyword is considered optional,
and any error encountered during reading of the file is not considered
fatal. If an error occurs during INCLUDE processing, a disabled
(grayed-out) item is inserted in place of the submenu and processing
of the current menu file continues.
To make a submenu pinnable, add the special keyword PIN after the END
keyword on the line that ends the submenu definition, or after the
TITLE directive (I'll discuss that in a minute).
By default, the label in a menu button is used as the title of the
submenu.
This can be overridden by specifying a line that has the special
keyword TITLE in the command field. The label from this line is used
as the submenu's title. This line can appear anywhere in the submenu
definition.
It does not add an item to the menu. In addition, if the PIN keyword
follows the TITLE keyword on this line, the submenu is made pinnable.
This construct is useful for declaring a submenu defined in a separate
file as pinnable.
A line containing only the keyword SEPARATOR adds extra space before
the next item.
Table 24.1 lists keywords that can be used in the command field of a
menu item. They specify functions that are internal to olwm and that
are not invoked by running a shell.
Table 24.1. Special keywords in olwm.
BACK_SELN Moves the selected windows and icons behind other windows.
EXIT Kills all applications and exits the window manager after getting
confirmation from the user. (This is useful for exiting the entire
window system.)
EXIT_NO_CONFIRM Like EXIT but skips the confirmation notice.
FLIPDRAG Toggles the state of the DragWindow resource.
FLIPFOCUS Toggles the state of the SetInput resource.
FULL_RESTORE_SIZE_SELN Toggles the full-sized/normal-sized states of
the selected windows and icons.
NOP No operation. Don't do anything.
OPEN_CLOSE_SELN Toggles the opened/closed states of the selected
windows and icons.
QUIT_SELN Quits the selected windows and icons.
PROPERTIES Brings up Workspace Properties.
REFRESH Causes all windows on the screen to be repainted.
REREAD_MENU_FILE Forces an immediate rereading of the workspace menu
customization file. Olwm starts a complete search for a menu file and
uses the first valid file it finds.
RESTART Restarts the window manager.
SAVE_WORKSPACE Takes a snapshot of the set of currently running
applications, and put the command lines so obtained into a file
$HOME/.openwin init (in the user's home directory). This runs the
command specified by the SaveWorkspaceCmd resource.
START_DSDM Starts providing the DSDM service.
STOP_DSDM Stops providing the DSDM service.
WMEXIT Exits the window manager without killing any applications.
The Virtual Desktop
olvwm is a window manager with a virtual desktop. You use the olvwm
command to invoke this window manager. Change olwm to olvwm in your
.xinitrc file.
olvwm is a virtual window manager for the X Window System that
implements parts of the OPEN LOOK graphical user interface. olvwm
differs from olwm in that olvwm manages a virtual desktop that is
larger than the actual screen.
The Virtual Desktop Manager
When it is started, olvwm displays a Virtual Desktop Manager (VDM)
window. The VDM is the window that provides a scaled-down version of
the entire desktop.
If the desktop is running in default mode, it displays a grid, each
square of which maps to the size of the monitor. Each square is termed
a Logical Screen.
The Current View is that part of the desktop that is currently
displayed on the screen. A Virtual Window is a small rectangle
displayed in the VDM. Every window on the desktop has a corresponding
virtual window in the VDM.
The VDM always appears on the screen. (See Figure 24.7.)
Figure 24.7. The Virtual Desktop Manager.
______________________________________________________________
NOTE: "The Virtual Desktop" section was authored by Scott Oaks,
scott.oaks@sun.com, who is also responsible for its maintenance.
This olwm and olvwm code is not supported by Sun Microsystems in
any way. The staff at Sun Microsystems, and especially Stuart
Marks, deserve credit as original author(s) of olwm for most of the
work contained in XView.
______________________________________________________________
By default, the VDM (and hence the desktop) is divided into a grid.
Each square of the grid represents a screen size. The dividing lines
between each logical screen are represented by dashed lines in the
VDM. This division into logical screens is purely informational. If
you like, windows can straddle these boundaries, the current view into
the desktop can straddle them also, and windows can be moved at will
between them. However, by default, most actions in the VDM keep the
current view along these boundary lines.
You can use the resize corners on the VDM to resize the virtual
desktop. If you make the virtual desktop smaller, windows that might
be off the new virtual desktop are NOT moved (though they are not
lost, either, because you can get them back by resizing the desktop).
Space added or subtracted is always done so from the right and bottom
of the desktop (regardless of which resize corner you used).
Working with Virtual Windows
Events that occur in a particular virtual window behave just as if
they were delivered to the corresponding application's frame. Thus,
pressing the MENU button over a virtual window brings up the Frame
menu and enables the real (and virtual) windows to be opened, closed,
resized, and so on.
Pressing the SELECT button selects that real (and virtual) window.
Pressing the ADJUST button adds (or subtracts) that window from the
selection list.
SELECTing and dragging one or more virtual windows moves the real and
virtual windows (just as in olwm). Note that if you drag the mouse
outside of the VDM, the window can be moved onto to the screen.
Conversely, when dragging a window on the screen, if the mouse moves
into the VDM the window's icon moves to another location within the
VDM. However, if part of the VDM is obscured, you cannot move a window
into that part of the VDM.
______________________________________________________________
NOTE: Note that events are delivered only to the real application's
frame. Thus, typing characters or using the COPY/CUT/PASTE keys has
no effect.
______________________________________________________________
It is possible to drop something onto a virtual window as if it were
dropped onto the corresponding application. This enables you to drag a
file in one window on the screen to another application on another
part of the desktop.
Double-clicking the SELECT button on an area in the VDM background
moves the current view to the logical screen containing the point
where the mouse was double-clicked.
The MENU button brings up a (pinnable) menu that enables movement
based on full screen sizes in the direction indicated. See Figure
24.8.
Figure 24.8. A pinnable menu.
Sticky Windows
You'll notice that the Virtual Desktop Manager never moves on your
screen if you change views into the desktop. That's because the VDM is
permanently sticky.
Windows that are sticky never move position on the screen when you
change your view into the desktop. To set a particular window as
sticky, simply select Stick in its Frame menu. You may similarly
unstick the window via its menu.
Menus for base windows include the Stick and Unstick commands.
______________________________________________________________
NOTE: Only base frames—those that can be iconified, as opposed
to those that have a pushpin—are eligible to become sticky.
Some frames inherit the stickiness of their base frames. Thus, for
most applications, either all windows are sticky or none of them
are. The exception to this is applications that create two or more
base frames: All base frames are originally created as unsticky
(but see the following discussion on the VirtualSticky resource).
______________________________________________________________
Windows that are sticky always appear in the same place on the screen
no matter which part of the virtual desktop you're viewing. Windows
that are not sticky (by default, all windows except the VDM) move when
you change the current view on the virtual desktop.
Like olwm, olvwm uses key bindings for certain actions. All actions
are specified in olwm as well as an additional set of actions to
control the view into the desktop. You can use the Function keys F1
through F9 with the Alt key to switch virtual screens.
Resources in OpenWindows
You can customize OpenWindows using resources. Resources affect the
behavior of applications in olwm. Global resources in olwm consist of
two resource components:
* The resource name is taken from the trailing pathname component of
argv[0]. This value is typically olwm.
* The second resource component names the global attribute being
set.
Thus, to set the AutoColorFocus attribute, one would use
olwm.AutoColorFocus as the resource specification in .Xdefaults. olvwm
will read a resource file ($HOME/.olvwmrc) for your resources.
olwm automatically picks up changes to many of these resources if the
resource database changes at runtime. You can modify olwm's behavior
by changing the resource database with xrdb or with Workspace
Properties.
If a resource value is specified on olwm's command line, it overrides
the value in the resource database. Therefore, changing the resource's
value in the database has no effect on this resource setting.
Some customizations include the following:
Hot Keys You can specify that when a certain key (or, more likely, key
in combination with modifiers) is pressed, certain actions are
performed. You can warp to a particular application, and open, raise,
close, execute, and quit applications.
Screen Bindings You can specify that certain applications will always
start on a particular logical screen.
Menu Options You can alter the behavior of WINMENU selections on a
particular window.
More resources are listed in the man pages for olwm, olvwmrc, and
olvwm.
Using Text-Editing Features
In general, the editing/moving commands go in the opposite direction
when shifted—that is, Ctrl-W deletes a word, and Ctrl-Shift-W
deletes the word to the right of the insertion point.
Alt-i - include file Alt-f - find selection (forward/backward)
Ctrl-a - start of line Ctrl-< - back word
Ctrl-e - end of line Ctrl-> - forward word
Ctrl-w - delete word Ctrl-u - delete to start/END of line
Ctrl-Return - move to end/START of document
See the olwm and olvwm man pages for a list of some of the default
keys.
You can cut and paste between XTerm and other OpenWindows programs. I
will use textedit as a sample program.
To go from XTerm to textedit (for this example):
1. Select the text you want to copy by dragging the SELECT mouse
button in XTerm.
2. Press COPY in the XTerm (this key is Alt-C).
3. Move to the textedit window, and press PASTE (Alt-V).
To go the other way, from textedit to XTerm:
1. Select the text in textedit. No need to use COPY.
2. Move to the XTerm window and press the middle mouse button.
(If you have a two-button mouse, press both left and right buttons
together.)
______________________________________________________________
NOTE: You can also use the COPY/CUT and PASTE buttons.
______________________________________________________________
For Quick Copy within textedit, mailtool, and similar programs:
1. Click SELECT to get a text caret where you want the copied text to
go.
2. Press and hold down the PASTE (or CUT) button.
3. Select the text you want to copy/move. You'll see that it's
underlined or crossed out—or even a different color.
4. Let go of the PASTE (or CUT) button. The text you underlined or
crossed out appears at the insert caret.
To drag-and-drop to move a selection, follow these steps:
1. Select the text you want to copy or move by dragging or
multiple-clicking the SELECT or ADJUST mouse button.
2. Put the mouse pointer anywhere within the selection.
3. Press and hold down the SELECT mouse button and move the mouse
pointer a little to the right. You'll see the cursor change into
the first three letters of the text (or some other icon).
4. Still holding down the SELECT button, move the mouse over the
point where you want to drop the text.
5. You may see the mouse pointer change to a rifle sight or target,
to show that it's OK to drop things there.
6. Release SELECT and the text is moved. This works in text fields of
dialog boxes as well as in text subwindows.
______________________________________________________________
NOTE: To drag-and-drop to copy a selection, you must hold the Ctrl
key down as well as the SELECT mouse button.
______________________________________________________________
Support for Left-Handed Users
You can configure OPEN LOOK for a left-handed mouse and keyboard. Use
xmodmap to change the mouse buttons. Type man 7 xview for a list of
key bindings you can change, at least for XView programs.
______________________________________________________________
NOTE: Unlike the Motif release, the xmodmap for mouse-key reversal
sometimes does not work right. In fact, it may actually reverse
some keys on your keyboard or have some other surprising results.
You have been warned.
______________________________________________________________
With OpenWindows 2.0, you can use defaultsedit to set the mouse
mappings and then let SunView handle them. The status returned by
svenv should tell you whether your server is running under SunView or
not; put this in your .xinitrc:
if eval 'svenv -env'
then
xmodmap -e "pointer = 1 2 3"
input_from_defaults
else
xmodmap -e "pointer = 3 2 1"
fi
Troubleshooting
Here are some solutions to problems you might have:
* If man doesn't seem to find OpenWindows commands, even though you
are running OpenWindows, try setting the MANPATH environment
variable:
MANPATH=$OPENWINHOME/share/man:/usr/man; export MANPATH
or
setenv MANPATH $OPENWINHOME/share/man:/usr/man
for csh users. $OPENWINHOME should be /usr/openwin on most
systems. Set your path so that $OPENWINHOME/bin (and
$OPENWIN/bin/xview for OpenWindows 2) come before /bin (or
/usr/bin, they're the same), or you'll get the SunView versions of
mailtool, cmdtool, shelltool, and so on.
* Dropped characters when you type into applications.
In this case, include the following lines in your .Xdefaults file,
as these enable non-ICCCM-compliant programs to receive input even
if they forget to ask for it.
OpenWindows.FocusLenience: true
*Input: TRUE
* CUT and PASTE just do not work. Add the following either to your
$HOME/.Xdefaults file or to $OPENWINHOME/lib/app-defaults/XTerm
instead:
XTerm*VT100.Translations: #override \
<Key>L6:select-set(CLIPBOARD)\n\
<Key>L8:insert-selection(CLIPBOARD)
If this text is already in the app-defaults file, check that
XFILESEARCHPATH is set to
/usr/openwin/lib/%T/%N%S
If it isn't, either set it or copy/merge these lines from
$OPENWINHOME/lib/app-defaults/XTerm into
/usr/lib/X11/app-defaults/XTerm.
This version automatically puts each xterm selection onto the
Clipboard:
XTerm*VT100.translations: #override\n\
~Ctrl ~Meta<Btn2Up>: insert-selection(PRIMARY,CUT_BUFFER0)\n\
~Ctrl ~Meta<BtnUp>: select-end(PRIMARY,CUT_BUFFER0,CLIPBOARD)\n\
<KeyPress>L8: insert-selection(CLIPBOARD)
______________________________________________________________
NOTE: Be sure that the \n\ is at the very end of all lines in the
middle.
______________________________________________________________
* If you get error messages that look like the following lines,
Xlib: connection to ":0.0" refused by server
Xlib: Internal error during connection authorization check
Error: Can't Open display
try the command xhost-machine, where machine is the computer on
which you ran the command that failed.
If you want to let other users run programs on the same machine as
you, using your display, you have to type the command xhost
+'hostname', which lets any user on 'hostname' access your
display.
* Your screen flashes between applications. This is because most
hardware can only display a few colors at a time. Try the
following steps:
1. Start all the applications with colors that you wish to
reserve.
2. Run cmap_compact save to create the .owcolors file.
3. Put the line cmap_compact init near the start of your I
start-up file (.xinitrc).
4. Exit and then restart the window system.
5. cmap_compact init pushes those .owcolors colors to the end of
the colormap and reserves them.
Also note that Ctrl-L2 locks the colors of the current window, and
Ctrl-L4 unlocks them—this is described in the olwm man page.
See the X*.faq in the /usr/docs/faq directory for detailed information
on problems specific to different platforms. The FAQ file can be give
you a lot of information about Linux and what problems to expect.
Environment Variables
XView for Linux uses the following environment variables:
* DISPLAY The name of the X Window display to use :0.0 (on the local
machine, the one actually running X11 or xnews) :0.1 (on some
machines for a second, monochrome screen) machine-running-unix:0.0
(on other machines). (You may need to do xhost +other-machine to
let programs on other machines use your display.)
* HELPPATH Where XView looks when you press the Help key (or F1):
/usr/openwin/lib/locale:/usr/openwin/lib/help.
* LD_LIBRARY_PATH is set to find shared C libraries. It is usually
defaulted to this value:
/usr/lib:/usr/5lib:/usr/openwin/lib:/usr/CC/'arch'
* OPENWINHOME Where OpenWindows lives (/usr/openwin).
* PATH Where the shell searches for programs to run.
* Include this line:
$(OPENWINHOME)/bin:$(OPENWINHOME)/bin/xview
* XFILESEARCHPATH Where programs look for app-defaults files
(/usr/openwin/lib/%T/%N%S). This is usually set to:
$OPENWINHOME/lib/%T/%N%S:/usr/lib/X11/%T/%N%S.
Special Help for Sun Workstation Users
If you work with Sun Microsystems Sun Workstations, then the olwm and
olvwm managers should make life easier for you. If you want to make
life even easier, you can map the function keys to reflect that of Sun
workstations. To do this, you have to modify the .Xmodmap file in your
home directory. If you do not have a .Xmodmap file, you can create one
with a text editor.
The best place to look is in the man pages for .Xmodmap. The man pages
are full of examples, some of which I will describe briefly here. For
issues specific to your setting, read the man pages.
A typical .Xmodmap file will look like this:
keysym F1 = xman
keysym F2 = F19
keysym F3 = F20
keysym F4 = F16
keysym F5 = F18
The undo button is ominously absent from the .Xmodmap entries. To get
this entry, add the following line. (The text after the ! is a comment
and ignored by X.)
keysym F6 = F14 ! The undo button.
For example, if you hate the location of the shift and control keys on
your PC, you can swap the location. Simply put these lines in your
.Xmodmap file:
remove Lock = Caps_Lock
remove Control = Control_L
keysym Control_L = Caps_Lock
keysym Caps_Lock = Control_L
add Lock = Caps_Lock
add Control = Control_L
You can also assign the meta key to a function key using this line:
keysym F9 = Meta_L
Finally, when you have made your changes, you have to tell the server
to use them. It's too cumbersome to shut down the window manager and
restart it. Instead, you can use the rdb command:
$ xrdb .Xdefaults.
You can also invoke specific settings from the command line using
xmodmap. For example, type the following line:
$ xmodmap -e "keysym F9=Meta_L"
Modifying the .Xmodmap file is better in that the changes are
preserved for future sessions.
Internet Sites for XView
XView 3.0 is available by anonymous FTP from export.lcs.mit.edu if you
want to upgrade the CD-ROM version.
OpenWindows can also be obtained from Sun, or you can get the source
from Interactive Systems Inc. It is also included in some vendors'
System V Release 4 implementations, although that's not always the
latest version.
______________________________________________________________
NOTE: The current release of OpenWindows from Sun for supported
architectures is 3.0; for the Sun 3 series it is frozen at
OpenWindows 2.0.
______________________________________________________________
Sun includes OpenWindows with SunOS, and it is also included as the
windowing system for Solaris.
There are said (by Sun) to be more than 35 ports of OpenWindows either
available now or in progress. Unfortunately, none of them seem to be
available from anywhere.
Douglas N. Arnold (dna@math.psu.edu) keeps an up-to-date FAQ on
ftp.math.psu.edu (currently 146.186.131.129) in the file
/pub/FAQ/open-look.
MoOLIT can be bought from AT&T in source form.
Where To Go for More Information
Nabajyoti Barkakati gives an excellent introduction to X and to OLIT
programming, as well as setting up and using X and OpenWindows, in
UNIX Desktop Guide to OPEN LOOK, Sams, 1992, ISBN 0-672-30023-0
The OPEN LOOK Graphical Interface is documented in two books:
Sun Microsystems Inc., OPEN LOOK Graphical User Interface
Application Style Guidelines, Addison Wesley, 1989.
Sun Microsystems Inc., OPEN LOOK Graphical User Interface
Functional Specification, Addison Wesley, 1989.
David Miller describes programming with OLIT in his book, An OPEN LOOK
At UNIX (M&T Press).
You could also try The X Window System: Programming and Applications
with Xt, OPEN LOOK Edition, by Doug Young and John Pew (Prentice Hall,
1992, ISBN 0-13-982992-X).
Sun Microsystems supplies a large amount of documentation with
OpenWindows, although you may have to order it separately. The
following list shows what I have; each book is 8.5´11 and vary from
about 1 to 2 inches thick. Each manual says "User's Guide" or
"Programmer's Guide" on the front cover. The user manuals have a red
stripe on the bottom, and the programmer versions have a green stripe:
800-6006-10 OpenWindows Version 3 Release Manual
800-6029-10 OpenWindows Version 3 Installation and Start-Up Guide
800-6231-10 OpenWindows Version 3 DeskSet Reference Guide
800-6618-10 OpenWindows Version 3 User's Guide
800-6323-10 Desktop Integration Guide
800-6027-10 Programmer's Guide
800-6005-10 OpenWindows Version 3 Reference Manual (the man pages)
800-6319-10 The NeWS Toolkit 3.0 Reference Manual
800-6736-10 NeWS 3.0 Programming Guide
800-6055-10 OLIT 3.0 Widget Set Reference Manual
800-6198-10 XVTiew 3.0 Reference Manual: Converting SunView
Applications
800-6854-10 F3 Font Format Specification
Sun's AnswerBook CD-ROM contains much of this documentation and can
prove to be a valuable source of information if you intend to port
applications to Sun Workstations.
Summary
Here is what you should remember from this chapter on OPEN LOOK:
* XView is the OPEN LOOK GUI interface for Linux and is also
referred to as OpenWindows. All three terms (XView, OPEN LOOK, and
OpenWindows) are used interchangeably, but really refer to the
same windowing interface.
* OPEN LOOK is not Motif. Not only are the window decorations
different—the terminology used to convey actions is also
different. (For example, Close in Motif generally kills an
application and its window, whereas Close in OPEN LOOK iconifies a
window.)
* You can use two types of OPEN LOOK window managers: olwm and
olvwm. The olwm is the base OPEN LOOK window manager and the olvwm
extends olwm by providing many virtual screens for your desktop.
* You can use the .Xdefaults files with the olwm keyword to set
resources for your applications under olwm. See the man pages for
olwm and olvwm for details on all resources for your distribution.
* You can get more information from Sun Microsystems about OPEN
LOOK.
* Most OPEN LOOK menus offer a feature that enables you to pin a
menu onto your desktop. You must either unpin this menu, or kill
its underlying application, to get rid of it.
* On the Virtual Desktop Manager (VDM), you can stick windows on
your screen regardless of your virtual desktop by using the
Stick/Unstick selection on the Applications menu. All dialog boxes
with that menu will stick with it too.
* XView applications enable you to have drag-and-drop capabilities.
For example, with the File Manager application you can manage
files and directories by dragging them around with the mouse.
* Standard Motif applications should run under XView. XView
applications should also run under Motif if you have the shared
libraries in your path.
* You can customize dialog box menus to include all executables
files in a directory. Check the openwin-menu file for examples.
--
Enjoy Linux!
-----It's FREE!-----
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