Network 版 (精华区)
发信人: zzn (爱你到内伤), 信区: Network
标 题: mms协议英文资料(05)
发信站: 哈工大紫丁香 (2003年08月23日10:51:32 星期六), 站内信件
Intro with back to basics
There are two types of commonly used server, both can handle video and audio
media transmission over the internet, but with good and bad points for each.
They are, Standard Host Web Servers and Streaming Media Servers.
Standard host servers use a basic HTTP protocol and are normally used for
holding things like web sites, FTP and email. Streaming media servers are
dedicated media servers and use two possible types of streaming application
protocol (as used by MicroSoft ?). Those are HTTP version 1.0 or 1.1 and MMS
(Multi Media Server) protocol. Note that the HTTP protocol used by streaming
servers is a modified version of standard web server HTTP protocol and has
extended pragma commands to allow real time streaming. Normal HTTP does not
allow for this.
Streaming media servers have distinct differences compared to normal host web
servers. One difference is that media placed on a normal host web server
using standard HTTP protocol does not require a special server or software
for viewing or even downloading. Another difference is that streaming servers
using MMS (like Microsoft Windows Media Services) feed the media to the
viewer in real time from a streaming server. This type of server using MMS
can reach huge audiences while standard HTTP servers would slow down and
eventually stop when large audiences log on at the same time.
Other server differences
In most cases, standard Host Web Server material can easily be downloaded by
the viewer, simply by right hand clicking a link button on a web site. The
viewer can then select ‘download’ and make a copy of the file on the local
hard disk. This means the viewer can watch the file off line and at any time.
Also, copies can be made of the media file. This kind of media transfer is
called ‘progressive’ streaming and is similar to downloading a document or
FTP file over the internet.
Streaming media servers on the other hand, are not so easily downloadable, in
fact, they are not supposed to be downloadable at all! Microsoft has tried to
ensure that no one has the information or software to do this. They have
never supplied downloading software or protocol information simply because
they do not want clients to be able to download material for copyright, pay
per view model and traffic advertising reasons. Microsoft tell us that the
content cannot be downloaded, reassuring that its safe and copy proof. Well,
since this protocol is not even encrypted and most server operators don’t
encode with digital rights management information (automatic artist web page
referral), I find that assurance a little misleading.
Furthermore, every time a client wants to view a media, they must do so on
line, with no copy or download ability being available. Fact: most on line
streamed media breaks down while viewing. Something like 7 out of 10 streams
will have to re-buffer at some point or worse, disconnect. And because you can
’t download it for break free viewing later, then this is as good as it gets.
However, an application known as ASF Recorder.exe written by an anonymous
writer some time ago allowed clients to download streamed HTTP v1.1 protocol
media from a streaming media server. True MMS protocol streaming was still
not available.
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