Counter_Strike 版 (精华区)
发信人: NaCN (垃圾猪●睡觉~睡觉~~), 信区: Counter_Strike
标 题: 这个commandmenu文件不知道是不是有啥帮助
发信站: 哈工大紫丁香 (Thu Dec 22 16:34:35 2005), 转信
// http://fsclan.cpgl.net
// |F.S|*NaCN.G 专用
//
// Limitations:
// Maximum of 40 menus.
// Maximum of 100 buttons per menu.
//
//--------------------------------------------------------
// Everything below here is editable
"1" "Server Setings"
{
"1" "Restart Round 1sec" "rcon sv_restartround 1"
"2" "pausable"
{
"1" "ON" "rcon pausable 1"
"2" "OFF" "rcon pausable 0"
"3" "Command" "say pausable 1"
}
"3" "mp_startmoney"
{
"1" "$800" "rcon mp_startmoney 800"
"2" "$160000" "rcon mp_startmoney 160000"
"3" "Command" "say mp_startmoney 800"
}
"4" "mp_autoteambalance"
{
"1" "ON" "rcon mp_autoteambalance 1"
"2" "OFF" "rcon mp_autoteambalance 0"
"3" "Command" "say mp_autoteambalance 0"
}
"5" "mp_friendlyfire"
{
"1" "ON" "rcon mp_friendlyfire 1"
"2" "OFF" "rcon mp_friendlyfire 0"
"3" "Command" "say mp_friendlyfire 1"
}
"6" "mp_tkpunish"
{
"1" "ON" "rcon mp_tkpunish 1"
"2" "OFF" "rcon mp_tkpunish 0"
"3" "Command" "say mp_tkpunish 0"
}
"7" "mp_autokick"
{
"1" "ON" "rcon mp_autokick 1"
"2" "OFF" "rcon mp_autokick 0"
"3" "Command" "say mp_autokick 0"
}
"8" "mp_fadetoblack"
{
"1" "ON" "rcon mp_fadetoblack 1"
"2" "OFF" "rcon mp_fadetoblack 0"
"3" "Command" "say mp_fadetoblack 0"
}
"9" "mp_forcechasecam"
{
"1" "Free" "rcon mp_forcechasecam 0"
"2" "Teammate" "rcon mp_forcechasecam 1"
"3" "Cadaver" "rcon mp_forcechasecam 2"
"4" "Command" "say mp_forcechasecam 2"
}
"0" "Set Times"
{
"1" "mp_timelimit (min)"
{
"1" "time 20" "rcon mp_timelimit 20"
"2" "time 30" "rcon mp_timelimit 30"
"3" "time 50" "rcon mp_timelimit 50"
"4" "time max" "rcon mp_timelimit 0"
"5" "Command" "say mp_timelimit 0"
}
"2" "mp_roundtime (min)"
{
"1" "time 2" "rcon mp_roundtime 2"
"2" "time 3" "rcon mp_roundtime 3"
"3" "time 4" "rcon mp_roundtime 4"
"4" "time 5" "rcon mp_roundtime 5"
"4" "Command" "say mp_roundtime 3"
}
"3" "mp_freezetime (sec)"
{
"1" "time 0" "rcon mp_freezetime 0"
"2" "time 3" "rcon mp_freezetime 3"
"3" "time 6" "rcon mp_freezetime 6"
"4" "time 10" "rcon mp_freezetime 10"
"5" "Command" "say mp_freezetime 6"
}
"4" "mp_buytime (sec)"
{
"1" "timesecond 15" "rcon mp_buytime 0.25"
"2" "timesecond 18" "rcon mp_buytime 0.3"
"3" "timesecond 30" "rcon mp_buytime 0.5"
"4" "timesecond 90" "rcon mp_buytime 1.5"
"5" "Command" "say mp_buytime 0.25"
}
"5" "mp_c4timer"
{
"1" "C4timer 25" "rcon mp_c4timer 25"
"2" "C4timer 35" "rcon mp_c4timer 35"
"3" "C4timer 45" "rcon mp_c4timer 45"
"4" "Command" "say mp_c4timer 35"
}
}
}
"2" "Local Setings"
{
"1" "Restart Round 1sec" "sv_restartround 1"
"2" "pausable"
{
"1" "ON" "pausable 1"
"2" "OFF" "pausable 0"
}
"3" "mp_startmoney"
{
"1" "$800" "mp_startmoney 800"
"2" "$160000" "mp_startmoney 160000"
}
"4" "mp_autoteambalance"
{
"1" "ON" "mp_autoteambalance 1"
"2" "OFF" "mp_autoteambalance 0"
}
"5" "mp_friendlyfire"
{
"1" "ON" "mp_friendlyfire 1"
"2" "OFF" "mp_friendlyfire 0"
}
"6" "mp_tkpunish"
{
"1" "ON" "mp_tkpunish 1"
"2" "OFF" "mp_tkpunish 0"
}
"7" "mp_autokick"
{
"1" "ON" "mp_autokick 1"
"2" "OFF" "mp_autokick 0"
}
"8" "mp_fadetoblack"
{
"1" "ON" "mp_fadetoblack 1"
"2" "OFF" "mp_fadetoblack 0"
}
"9" "mp_forcechasecam"
{
"1" "Free" "mp_forcechasecam 0"
"2" "Teammate" "mp_forcechasecam 1"
"3" "Cadaver" "mp_forcechasecam 2"
}
"0" "Set Times"
{
"1" "mp_timelimit (min)"
{
"1" "time 20" "mp_timelimit 20"
"2" "time 30" "mp_timelimit 30"
"3" "time 50" "mp_timelimit 50"
"4" "time max" "mp_timelimit 0"
}
"2" "mp_roundtime (min)"
{
"1" "time 2" "mp_roundtime 2"
"2" "time 3" "mp_roundtime 3"
"3" "time 4" "mp_roundtime 4"
"4" "time 5" "mp_roundtime 5"
}
"3" "mp_freezetime (sec)"
{
"1" "time 0" "mp_freezetime 0"
"2" "time 3" "mp_freezetime 3"
"3" "time 6" "mp_freezetime 6"
"4" "time 10" "mp_freezetime 10"
}
"4" "mp_buytime (sec)"
{
"1" "timesecond 15" "mp_buytime 0.25"
"2" "timesecond 18" "mp_buytime 0.3"
"3" "timesecond 30" "mp_buytime 0.5"
"4" "timesecond 90" "mp_buytime 1.5"
}
"5" "mp_c4timer"
{
"1" "C4timer 25" "mp_c4timer 25"
"2" "C4timer 35" "mp_c4timer 35"
"3" "C4timer 45" "mp_c4timer 45"
}
}
}
"3" "Changelevel Map"
{
"1" "Hostage Map"
{
"1" "cs_747" "changelevel cs_747"
"2" "cs_assault" "changelevel cs_assault"
"3" "cs_italy" "changelevel cs_italy"
"4" "cs_backalley" "changelvel cs_backalley"
"5" "cs_militia" "changelevel cs_militia"
"6" "cs_siege" "changelevel cs_siege"
"7" "cs_thunder" "rcon changelevel cs_thunder"
"8" "cs_office" "changelevel cs_office"
"9" "cs_bloodstrike" "changelevel cs_bloodstrike"
}
"2" "C4 Map 1"
{
"1" "de_survivor" "changelevel de_survivor"
"2" "de_vertigo" "changelevel de_vertigo"
"3" "de_torn" "changelevel de_torn"
"4" "de_dust" "changelevel de_dust"
"5" "de_storage" "changelevel de_storage"
"6" "de_vegas" "changelevel de_vegas"
"7" "de_fang" "changelevel de_fang"
"8" "de_rotterdam" "changelevel de_rotterdam"
"9" "de_storm" "changelevel de_storm"
}
"3" "C4 Map 2"
{
"1" "de_aztec" "changelevel de_aztec"
"2" "de_cbble" "changelevel de_cbble"
"3" "de_train" "changelevel de_train"
"4" "de_nuke" "changelevel de_nuke"
"5" "de_dust2" "changelevel de_dust2"
"6" "de_prodigy" "changelevel de_prodigy"
"7" "de_inferno" "changelevel de_inferno"
}
"4" "Net Server Map"
{
"1" "de_aztec" "rcon changelevel de_aztec"
"2" "de_cbble" "rcon changelevel de_cbble"
"3" "de_train" "rcon changelevel de_train"
"4" "de_nuke" "rcon changelevel de_nuke"
"5" "de_dust2" "rcon changelevel de_dust2"
"6" "de_prodigy" "rcon changelevel de_prodigy"
"7" "de_inferno" "rcon changelevel de_inferno"
"8" "cs_bloodstrike" "rcon changelevel cs_bloodstrike"
}
"5" "ChangeLevel Map"
{
"1" "Local" "messagemode changelevel"
"2" "Server" "messagemode rcon changelevel"
}
}
"4" "Change Name"
{
"1" "|F.S|*NaCN.G" "name |F.S|*NaCN.G"
"2" "Pest" "name Pest"
"3" "G" "name G"
"4" "HF|*Fordred Aran" "name HF|*Fordred Aran"
"5" "HF|*Peasent" "name HF|*Peasent"
"6" "HF|*M" "name HF|*M"
"7" "HF|*Ele" "name HF|*Ele"
"8" "M" "name M"
"9" "For S" "name For S"
"0" "Other Name" "messagemode name"
}
"5" "Advanced Setings"
{
"1" "Rcon Password" "messagemode rcon_password"
"2" "Left or Right Hand"
{
"1" "Left Hand" "cl_righthand 0"
"2" "Right Hand" "cl_righthand 1"
}
"3" "Fastswitch"
{
"1" "ON" "hud_fastswitch 1"
"2" "OFF" "hud_fastswitch 0"
}
"4" "DynamicCrosshair"
{
"1" "ON" "cl_dynamicCrosshai 1"
"2" "OFF" "cl_dynamicCrosshai 0"
}
"5" "Autowepswitch"
{
"1" "ON" "_cl_autowepswitch 1"
"2" "OFF" "_cl_autowepswitch 0"
}
"6" "Voice_LoopBack"
{
"1" "ON" "voice_loopback 1"
"2" "OFF" "voice_loopback 0"
}
}
"6" "sensitivity" "messagemode sensitivity"
"7" "Show fps"
{
"1" "On" "cl_showfps 1"
"2" "Off" "cl_showfps 0"
}
"0" "Quit Menu" "dvoff"
【 在 alwayscaI (课题紧,任务急,脑袋疼) 的大作中提到: 】
: 2005-09-01 来源:鞍海CS联盟
: Config及控制台命令完整解释大全。
: 一键换枪:hud_fastswitch
: ...................
--
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◢◥██◤ ◣ 主人不在,睡大觉~~~~
※ 修改:·NaCN 于 Dec 22 16:35:10 修改本文·[FROM: 218.9.152.10]
※ 来源:·哈工大紫丁香 bbs.hit.edu.cn·[FROM: 218.9.152.10]
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