Warcraft 版 (精华区)
发信人: seed (这个东西可以理解为种子,嗯~), 信区: Warcraft
标 题: 6.39翻译发布...
发信站: 哈工大紫丁香 (Thu Jan 4 15:07:40 2007), 转信
6.39 Changelog(RN达人翻译)
===============
* Listed all the cooldowns for items and abilities
* 列出了所有技能和物品的冷却时间!....向汉化版靠拢了……嗬嗬……
* Added -rd (-randomdraft, similar to the style of play in a few inhouse lea
gues)
* 新的模式-rd(-randomdraft,类似于一些ih联赛的类型?),不是很理解,draft是
轮选,但为啥还要random呢
* Added two new Scourge heroes
* 2个新的天灾英雄……上次咋是说2新近卫1新天灾……还有白法呢?呃……
* Added new functionality to replay files for leagues to more easily calcula
te and process game data
* 为联赛给录像文件添加了新的功能,使得对游戏数据的计算和运算更为简单(……?
?)
* Added -showdeny/-hidedeny
* 添加了命令-showdeny/-hidedeny……大概是显示/隐藏deny数(右上cs栏)
* Added new host commands "-weather snow", "-weather rain" and for everyone
"-weather off" (if it is turned off, it can't be turned on again, to prevent
spam and abuses)
* 添加了两个新的主机命令"-weather snow"(天气效果:雪), "-weather rain"(天
气效果:雨)。还有所有人可用的"-weather off"(关闭天气效果),如果关闭天气效
果则不能再打开,这是为了防止滥用。
* -ma now shows hero level next to the name
* -ma指令现在会在名字旁显示英雄的级别
* Improved first middle Scourge tower area
* 改进了天灾第一个中塔的区域(应该是指地形)
* Added a new endgame scoreboard to replace the inaccurate one that Warcraft
3 generates
* 添加了一个新的游戏结束计分版来取代War3自带的那个……(科技啊…以后我双头龙
排第一难啦…)
* Improved death text presentation
* 改进了死亡时的文本显示(具体大概就是不会再xxx死亡了然后又出一行字显示级别和
名字)
* Added floating text to show you all the gold you get (including bonuses, n
ot just the 100) from hero kills as well as tower kills. Please note that th
ere has been no change to the gold you get, it is just being displayed as an
added effect now.
* 添加了浮动文本来显示你从杀死英雄和倒塔中所得到的所有金币(包括奖励,不仅仅
是100)。请注意这并没有改变你得到的金币数量,现在只是添加了一个效果来显示。
* Improved some ward vision areas for the Scourge team (thx Wedge[p])
* 为天灾团队改进了某些守卫的视野范围(感谢Wedge[p])
* Sentinel and Scourge hero kills now share the gold with the team instead o
f it being lost
* 现在近卫军团和天灾军团杀死英雄得到的金币奖励将会和整个队伍平分,而不会像以
前一样失去这笔钱
* Rewrote a lot of internals coding to allow for cleaner AI version implemen
tation (in near future, the bot capability will be part of the regular map,
useable in the every release)
* 重写了许多代码来为AI版的实施扫清道路(在不久的将来,电脑控制的玩家将会是正
式版本的一部分,可用在所有发布的版本)!!!!!!!
* Added Snowman after Roshan (just a temp for the season)
* 添加了雪人在Roshan之后(只是表示现在季节的温度)……这个after是干掉roshan之
后还是站在roshan之后还不知道……
* Added hero icons to the multiboard
* 为multiboard添加了英雄图标(就是显示时间、复活时间、杀人数、塔数的那个板,
联合面板?)
* Fixed the creep blocking issues on the left Sent side
* 近卫左路的阻挡小兵问题得到修正(不很了解这个问题)
* Added an observer scoreboard display for better information when watching
live games
* 添加了ob的计分版显示来增强观看实时游戏时得到的信息
* Improved AI on the siege units. They spawn every 7 waves now instead of ev
ery 6
* 改进了攻城单位的AI。他们现在每7波出一次……(不会升级,也不是10波一次)……
* Reduced Overpower and Enrage cooldowns
* 减少了超强力量和激怒的CD!!!!!!(熊!我爱熊!看来要为熊战写个攻略了…
…
* Reduced Time Lapse mana cost at higher levels
* 减少了时光倒流在更高级别时的魔法消耗(蚂蚁和熊不断加强啊
* Paralyzing Casks now does a little more damage to creeps
* 麻痹药剂(巫医的)现在对小兵的伤害提升了一点点(图下好了,过会儿测试)
* Upgraded ghouls now have a bigger model like the treants do when upgraded
* 升级过的食尸鬼现在有了大一点的模型就像树人那样(。。。还要升级?进游戏看看
就知道了)
* Alchemist movement speed from 290 to 300
* 炼金术士移动速度从290增加到300
* Increased Spirit Bear's Base Attack Time from 1.75/1.6/1.45/1.3 to 1.75/1.
65/1.55/1.45
* 增加灵魂熊的基础攻击速度1.75/1.6/1.45/1.3到1.75/1.65/1.55/1.45(话说我还真
不知道升级熊攻速变的)
* Improved AOE on Aftershock by 30
* 老牛的余震aoe范围增加30……原先应该是250
* Chaos damage now does 40% damage to fortified (down from 50%)
* 混乱伤害对城甲造成40%伤害原先是50%……(看来近卫召唤流rush确实imba了……
* You now have more time to repick (120 from 60)
* 你现在有更多时间来repick(120秒,原先60秒)
* Added -disablehelp support for sprout
* -disablehelp支持先知的发芽,应该是说你输这个也不能被发芽指定为目标了
* Unstable Concoction now deals damage
* 不稳定化合物现在有伤害(炼金术士的晕)
* Added Lucifer to Aghanim's Scepter
* Lucifer(末日守卫)能用A杖!……(!·#¥%首位力量A杖男……)
* Increased Troll Warlord's movement speed by 5
* 增加了巨魔战将5的移动速度……(不知道影不影响进站形态)
* Reduced mana cost and slightly increase AOE on Shadowraze
* 减少了毁灭阴影(影魔ZXC)的耗蓝,轻微增加了它的aoe范围
* Lowered Warlock's movement speed by 10
* 降低术士的移动速度10……(………………现在295了……哭了)
* Gnoll Assassin creep is slightly stronger and give a little more bounty as
well
* 狗头人刺客(野怪)变强了一点点,奖励也多了一点点
* Improved Lightning Storm a bit
* 略微增强了闪电风暴(受折磨的灵魂,透明鹿……又是一个连续N版本增强的)
* Undid small part of the previous Dark Ritual nerf (was nerfed from 45 seco
nd cooldown to 60/55/50/45 before, and now to 55/50/45/40)
* 巫妖黑暗祭礼(吃兵)CD从60/55/50/45又变成55/50/45/40
* Improved Kraken Shell leveling slightly
* 海巨人外壳升级效果略微增强(啥意思?加快消魔频率?。。。imba)
* Cannot use Aphotic Shield on Doomed hero anymore
* 再也不能把无光之盾用在中了末日诅咒的英雄身上了(……嗯……我就知道这是BUG)
* Nerfed Shadow Word casting range, increase cooldown and lowered damage per
second
* 削弱暗言术释放距离,增加冷却时间,降低伤害…………(…………术士终于被疯狂
打压了……)
* Shukuchi deals more damage per level
* 缩地(地穴编织者,小蚂蚁)伤害随等级提升……(我最开始以为这个技能增加伤害
的)
* Geminate Attack level 4 cooldown down from 4 seconds to 3.5 seconds
* 4级的连击(还是蚂蚁)的CD时间从4秒减少到3.5秒(12.5%buff,3个技能同时增强…
…)
* Fixed a graphical glitch with the spawn direction of Elune's Arrow
* 修正了艾露恩之箭(虎妞的冰箭)释放方向的图形故障
* Reduced Strygwyr's Thirst HP detection from 50% to 40%
* 血魔嗜血渴望的生效HP范围从50%减少到40%
* Improved the Liberated Souls with Ignis Fatuus Scepter Upgrade
* 强化了A杖升级过后的幻火召唤的精灵战士
* Increased Rain of Chaos cooldown
* 增加了混乱雨(地狱火)的CD…………造孽啊术士IF怎么尽向Blz学习……
* Lowered Viper's base damage a little
* 降低了毒龙Viper的基础攻击一点点……
* Spin Web regeneration now improves with levels
* 蜘蛛网的生命恢复效果随等级提升
* Lowered Neutral Taskmaster's HP/Armor/Movespeed
* 降低了狗头人监工的生命/护甲/移动速度
* Implemented hero descriptions by Deathknight6034(Bloodseeker,Ryali,DK), Ac
onite_Vyper(Sniper), KingReaper(Lancer), Volcove(Keeper of the Light), Bowst
aff(Omniknight), SteveGarbage(Furion), theAlice(Panda,Vol'Jin), prawnstar(An
timage), skipperme(Chen), redrooster(Fletcher), Tikiboi(Raigor). Good job gu
ys.
* 改变了如下英雄描述(作者就不带了)……血魔,隐形刺客,龙骑士,矮人火枪,幻
影长毛,光法,全能骑士,先知,熊猫,巫医,敌法师,圣骑士,骨弓,神牛,大家干
得好……
* Fixed Decrepify tooltip
* ……修正了个啥…………不懂……请教高人解答……
* Reworked status buff placements on Shadow Word, Mjolnir and Fatal Bonds ic
on to display properly on Illusions
* 重做了以下状态buff:暗言术,大漩涡,致命链接的图标,使它们正确的在幻象上显
现
* Fixed a big exploit reported by UKI-TZAR
* 修正了一个UKI-TZAR举报的大问题
* Storm Seeker no longer draws Roshan out
* 风暴召唤(电魂大)不会再引出roshan
* Fixed typo on Bristleback damage autospray (did not buff him, just a typo
fix)
* 修正了刚背兽刚背受伤时自动喷针的一个笔误(不是强化,只是笔误)
* Fixed Mjolnir tooltip
* 修正了大漩涡的物品提示
* New animation for Bottle (thx Ro-Coco)
* 瓶子有新动画(感谢Ro-Coco)
* Fixed last 2 towers not giving gold to team
* 修正了最后两个塔不给队伍钱的问题……
* Necromancer now properly grows in size
* 死灵法师现在会正确的按比例成长……??不理解。。
* Fixed the initial delay on Luna's Eclipse
* 修正了月女月蚀的初始延迟
* Fixed Clinkz's Windwalk buff tooltip
* 修正了骨弓疾风步的buff提示
* Cannot repick if you don't have full hp and mana (to prevent some abuses)
* 如果你不是满血满蓝将无法repick……(避免滥用)
* Changed Elune's Arrow animation
* 改变了艾露恩之箭的动画
* Fixed a bug with spiderlings' poison reducing attack speed instead of move
ment speed (thx ZerielDRK)
* 修正了育母蜘蛛放的出小蜘蛛的毒性攻击减少攻击速度而不是移动速度的bug……(原
来这是bug)
* Fixed a few bugs on level 4 abilities with Witchcraft
* 修正了4级巫术精研(死亡先知)的一些bug
* Fixed POTM endgame icon
* 修正了虎妞游戏结束后的图标
* Many other countless tooltip fixes and improvements
* 大量其他无数的提示修正和改进……
--
。。。。
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